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Longbow Weapon Throne and Liberty

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Throne and Liberty Team Editor
Longbow Weapon
Throne and Liberty Longbow Weapon

Longbow is one of the weapons in Throne in Liberty. Learn more about It, including its stats, enhanced stats, skills stats, and more.

Longbow Details
Description

The Longbow, a master of precision, excels at sniping enemies from afar and binding them in place. Its ability to heal allies makes it an invaluable asset to any team.

Throne and Liberty Longbow Skills

Throne and Liberty Defensive Skill

Overtaker

Overtaker

Defends against attacks. On Defending against a Fury Attack while stationary, Magic, Melee, and Ranged Defense increase by 100 for 3 (up to 5 stacks), and Overtaker changes to Agile Shot for 3s. Increases Magic, Melee, and Ranged Critical Hit by 410 for 5s, if a Fury Attack was defended within 0.5s. Wrath Attacks can’t be defended. Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury or Wrath Attack, Overtaker changes to Swift Evasion for 3s. Additionally the next skill attack that hits within 5s lands as a Critical Hit. 

Agile Shot

Deals 360% of Base Damage + 36 if the shot was fired without moving. Use with the directional buttons to use the skill while moving. For this case, deals 120% of Base Damage + 12 with a 80% chance to Bind the target for 3s. Swift Evasion: Moves 8m in the designated direction. Magic, melee, and Ranged Evasion increases by 550 for 2s.

Type

Uncommon

Cooldown

1s

Resource Cost

35 Stamina

Skill Type

Tactics

Use Format

Common

Throne and Liberty Active Skill

Zephyr's Nock

Zephyr's Nock

Deals damage equal to 320% of Base Damage + 26. The damage increases by 7% per 1m distance from the target. Consumes all Target stacks to increase damage by 5% per stack.

Type

Uncommon

Cooldown

6s

Resource Cost

60 Mana

Distance

17.8m

Skill Type

Attack

Use Format

Common

Ensnaring Arrow

Ensnaring Arrow

Deals 130% of Base Damage. With an 80% chance to Bind a boss for 3s. A Boss immune to Bind is instead Oppressed for the same duration.

Type

Uncommon

Cooldown

15s

Resource Cost

150 Mana

Distance

17.8m

Skill Type

Control

Use Format

Common

Decisive Sniping

Decisive Sniping

The skill effect is enhanced based on the collection time. Deals 500% of Base Damage + 53 to 800% +84.8. The damage is amplified by 60% against bosses. On hit, increases Melee, Ranged, and Magic Critical Hit by 200 to 400 for 3s. The damage is amplified by % against bosses.

Type

Uncommon

Cooldown

15s

Resource Cost

150 Mana

Distance

17.8m

Skill Type

Control

Use Format

Common

Strafing

Strafing

Attacks with 4 arrows in a row. Each attack deals 90% of Base Damage + 15 damage. The damage is amplified by 15% against bosses. The skill can be used one more time within 3s, using only 50% of the Mana cost. On hit, Target status is applied to the target for 6s to empower other Longbow skills. Target Stacks up to 10 times.

Type

Uncommon

Cooldown

15s

Resource Cost

150 Mana

Distance

17.8m

Skill Type

Attack

Use Format

Common

Nature's Blessing

Nature's Blessing

Increases Health Regen by 380 for party members within 16m, and then boosts it by 200% and increases Mana Regen by 490 for 4s. This effect also removes 1 Weaken effect when applied.

Type

Uncommon

Cooldown

45s

Resource Cost

180 Mana

Skill Type

Survival

Use Format

Common

Blitz

Blitz

A special growth skill that can only be grown with Precious Skill Growth Book: Omnipotence. Resets the cooldown of the recently used skill. This is only available when a resettable skill exists, and it is not affected by Skill cooldown speed and skill cooldown reduction.

Type

Epic

Cooldown

1min 40s

Resource Cost

320 Mana

Skill Type

Tactics

Use Format

Common

Brutal Arrow

Brutal Arrow

A single arrow shot into the sky falls to the target location, dealing damage equal to 320% of Base Damage + 36 to enemies within a 3m area. If hitting enemies within 1m from the center, deals 480% of Base Damage + 54 and decreases Brutal Arrow cooldown by 6s.

Type

Uncommon

Cooldown

30s

Resource Cost

180 Mana

Distance

17.8m

Skill Type

Attack

Use Format

Set Location / Direction

Arrow Vortex

Arrow Vortex

Fury Attack: Fires an arrow at the target location, dealing 100% of Base Damage to the first enemy hit and applying Move Speed 37.5% within a 3m radius around the target. After 2s, apply Collision: Pull with a 100% chance to pull all enemies within range to the center while inflicting an additional damage that is equal to 70% of the Base Damage. The pulled enemies have their Move Speed decreased by 37.5% for 2s.

Type

Uncommon

Cooldown

30s

Resource Cost

165 Mana

Distance

17.9m

Skill Type

Control

Use Format

Set Location / Direction

Healing Touch

Healing Touch

Continuously heals a friendly target by 28% of Base Damage + 4 for 6s. Stacks up to 3 times.

Type

Uncommon

Cooldown

6s

Resource Cost

240 Mana

Distance

16m

Skill Type

Survival

Use Format

Common

Deadly Marker

Deadly Marker

Has a 90% chance to Mark a target for 9s. When attacking the Marked target, Magic, Melee, and Ranged Critical Hit increases by 100 for you, and 100 for your party members. On every Critical Hit, you and your party members’ skill cooldowns 1%. On Marking a monster, only 50% of the cooldown decreases are applied (up to 100 times).

Type

Uncommon

Cooldown

30s

Resource Cost

130 Mana

Distance

17.9m

Skill Type

Control

Use Format

Common

Purifying Touch

Purifying Touch

Removes 1 cc effect from the selected target (in order of Actions Disabled> Moving Disabled > Weakened). Attack Speed 13% for 3s.

Type

Uncommon

Cooldown

18s

Resource Cost

130 Mana

Distance

16m

Skill Type

Survival

Use Format

Common

Flash Arrow

Flash Arrow

Removes 1 cc effect from the selected target (in order of Actions Disabled> Moving Disabled > Weakened). Attack Speed 13% for 3s.A special skill that can only be grown with Precious Skill Growth Book: Omnipotence. Deals 150% of Base Damage to enemies within 4m around the designated location. Has a 80% chance to Stun Stealth enemies for 2, which will end their Stealth. Ending Stealth increases Critical Damage by 20% for 6s. Not applicable to Stealth by Transcending Power: Eclipse.

Type

Epic

Cooldown

1min

Resource Cost

280 Mana

Distance

17.7m

Skill Type

Control

Use Format

Set Location / Direction

Throne and Liberty Passive Skill

Rapidfire Stance

Rapidfire Stance

Staying in the same place without moving for 2s
will increase Attack Speed by 6% and Magic, Melee,
and Range Hit by 100. The effect remains in effect for
2s even after you make a movement. It
will also remain in effect upon moving with the skills.

Type

Uncommon

Skill Type

Tactics

Steady Aim

Steady Aim

Against Bound and Oppressed targets,
Magic, Melee, and Ranged Critical Hit 155.

Type

Uncommon

Skill Type

Control

Sniper's Sense

Sniper's Sense

Magic, Melee, and Ranged Critical Hit 10
and Critical Hit Damage 0.4% per 1m of
distance from the target.

Type

Uncommon

Skill Type

Tactics

Roxie's Arrowhead

Roxie's Arrowhead

Attacking with Longbows or Crossbows has a
5% chance to shoot an additional projectile, dealing
damage equal to 58% of Base Damage.
If you’re shooting in the same direction as the wind,
the chance goes up by 0.5% per 1m/s windspeed.

Type

Uncommon

Skill Type

Attack

Distorted Sanctuary

Distorted Sanctuary

Melee, Ranged, and Magic Endurance
increases by 18, and Continuous Health Recovery
from skills increase by 1.8% per party member
(including yourself) within a 16m radius.

Type

Uncommon

Skill Type

Survival

Earth's Blessing

Earth's Blessing

Health Regen increases by 12 and Continuous
Health Recovery from skills increases by 15%.

Type

Uncommon

Skill Type

Control

Devoted Shield

Devoted Shield

When Weakened, has a 4.5% chance to create
a Shield of 3,000 Health that lasts for 3s.

Type

Uncommon

Skill Type

Survival

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