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Sword Weapon Throne and Liberty

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Throne and Liberty Team Editor
Sword Weapon
Throne and Liberty Sword Weapon

Sword is one of the weapons in Throne in Liberty. Learn more about It, including its stats, enhanced stats, skills stats, and more.

Sword Details
Description

The Sword, a bastion of defense, offers a reliable shield and the ability to manipulate the battlefield. By drawing enemies to you or pushing them back, you can safeguard your allies and command the front lines.

Throne and Liberty Sword Skills

Throne and Liberty Defensive Skill

Shield Survival Technique

Shield Survival Technique

Defends against attacks. On defending against a Fury Attack while stationary, 270 Health regenerates, creates a shield equal to 14% of Max Health for 3s, and Shield Survival Technique changes to Retaliatory Strike for1.5s. On defending against a Fury Attack within 0.5s, increases Damage Reduction by 57 for 6s. Wrath Attacks can’t be defended. Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury or Wrath Attack, creates a shield equal to 14%/c of Max Health for 3s and Shield Survival Technique changes to Retaliatory Strike for 1.5s

Retaliatory Strike

Deals 265% of Base Damage + 21 damage to the target. Defending Fury Attack with Shield Survival Technique before using Retaliatory Strike increases Retaliatory Strike damage by 65%, up to 3 times. Retaliatory Strike from the Shield Survival Technique with a directional button deals the maximum damage.

Type

Uncommon

Cooldown

1s

Resource Cost

35 Stamina

Skill Type

Survival

Use Format

Common

Throne and Liberty Active Skill

Shield Strike

Shield Strike

Deals 360% of Base Damage + 16. Weakens the target with a 70% chance to decrease Magic, Melee, and Ranged Hit by 250 for 6s. Shield Strike’s Melee Heavy Attack Chance increases by 20 per 1% of Shield Block Chance. On Counterattacking with Counter Barrier, Shield Strike cooldown decreases by 1.3s. The target’s aggression greatly increases.

Type

Uncommon

Cooldown

6s

Resource Cost

80 Mana

Distance

2.5m

Skill Type

Attack

Use Format

Common

Counter Barrier

Counter Barrier

Shield Block Chance increases by 13% for 6s. On evading an attack, using Shield Block, or blocking with a Defense skill within 1.35 times the Attack Range (4.5 times for Magic and Ranged), performs a counterattack that deals damage equal to 250% of Damage Reduction to the attacker. The counterattack damage is not affected by Critical Hit and Heavy Attack Chance.

Type

Uncommon

Cooldown

21s

Resource Cost

95 Mana

Skill Type

Survival

Use Format

Common

Strategic Rush

Strategic Rush

Fury Attack: Charges 4.5 times the distance of Attack Range in the selected direction and deal 200% of Base Damage + 19 damage up to 5 targets with a 70% chance to apply Collision: Push. The target is Stunned for 2s if colliding into a wall. Targets immune to Collision increase Base Damage by 40 for 6s.

Type

Uncommon

Cooldown

18s

Resource Cost

150 Mana

Distance

11.3m

Skill Type

Mobility

Use Format

Set Location / Direction

Chain Hook

Chain Hook

Fury Attack: Has an 80% chance to apply Collision: Pull to the target and bind them for 3s. When used on boss monsters, pulls you to them. Increases the target monster’s Hostility to max on hit.

Type

Uncommon

Cooldown

35s

Resource Cost

160 Mana

Distance

11.3m

Skill Type

Mobility

Use Format

Set Location / Direction

Provoking Roar

Provoking Roar

Has a 70% chance to apply Weaken: Provoke on 6 enemies within 3m for 2s (3s against Monsters, always hits) Provoked targets direct their attacks and skills towards you.

Type

Uncommon

Cooldown

30s

Resource Cost

170 Mana

Skill Type

Control

Use Format

Set Location / Direction

Immortal Pride

Immortal Pride

A special skill that can only be grown with Precious Skill Growth Book: Omnipotence. Max Health and Current Health increases by 20% for 6s.

Type

Epic

Cooldown

1min 30s

Resource Cost

280 Mana

Skill Type

Survival

Use Format

Common

Shield Throw

Shield Throw

Hurls a shield 4.5 times the Attack Range in the selected direction. The shield deals damage equal to 260% of Base Damage to all targets in its path before returning to you. Magic, Melee, and Ranged Heavy Attack Chance increase by 30 for 2s. The targets’ aggression greatly increases.

Type

Uncommon

Cooldown

33s

Resource Cost

260 Mana

Distance

11.3m

Skill Type

Attack

Use Format

Set Location / Direction

Stalwart Bastion

Stalwart Bastion

Damage Reduction 47 for 9s for you and party members within a 10m radius. The area lasts for 2s.

Type

Uncommon

Cooldown

1min 30s

Resource Cost

220 Mana

Skill Type

Survival

Use Format

Common

Annihilating Slash

Annihilating Slash

Deals damage equal to 240% of Base Damage + 14 to enemies within Attack Range. If used on a target you have Weakened, deals damage to 360% of Base Damage + 21. Annihilating Slash’s remaining cooldown decreases by 8% per damaged target.

Type

Uncommon

Cooldown

24s

Resource Cost

155 Mana

Distance

2.5m

Skill Type

Attack

Use Format

Common

Fierce Clash

Fierce Clash

Fury Attack: Deals 220% of Base Damage with an 80% chance to apply Collision: Push. Has the same chance to Push enemies that collide with the target and decrease the damage they deal. The target is Stunned for 3s on colliding with a wall.

Type

Uncommon

Cooldown

36s

Resource Cost

210 Mana

Distance

2.5m

Skill Type

Control

Use Format

Common

Witty Strike

Witty Strike

Deals damage equal to 180% of Base Damage + 8 to up to 3 targets within 120 angle range. Recovers mana equal to 100 per target.

Type

Uncommon

Cooldown

21s

Resource Cost

120 Mana

Distance

2.5m

Skill Type

Attack

Use Format

Common

A Shot at Victory

A Shot at Victory

A special growth skill that can only be grown with Precious Skill Growth Book: Omnipotence. Deals 730% of Base Damage + 51 to the target. Damage of Sword skills increases by 20% for 6s.

Type

Uncommon

Cooldown

24s

Resource Cost

290 Mana

Distance

2.5m

Skill Type

Attack

Use Format

Common

Throne and Liberty Passive Skill

Skillful Evasion

Skillful Evasion

Magic and Ranged Evasion 9 per 1 m of proximity to the
target, up to 90. Additionally increases Magic, Melee,
and Ranged Evasion by up to 120 against
Provoked targets. Only applies to targets within a 10m radius.

Type

Uncommon

Skill Type

Survival

Resilient Mind

Resilient Mind

Evading an attack restores Mana by 18,
and each successful Shield Block or
Defense skill block restores Mana by 8%
of the damage blocked. Additionally restores Health by 21.

Type

Uncommon

Skill Type

Tactics

Aegis Shield

Aegis Shield

Magic, Melee, and Ranged Defense 4
per 1% of Shield Block Chance. Reduce
Damage: Shield always gains 2.5%.

Type

Uncommon

Skill Type

Survival

Spectrum of Agony

Spectrum of Agony

On hitting a target you have Provoked
and applied Cleaving Roar to, the
remaining time for Provoke and Cleaving
Roar increase by 0.4s. Deals damage
equal to 30% of Base Damage + 9 to all
targets Provoked and affected by
Cleaving Roar within a 3m radius.

Type

Uncommon

Skill Type

Control

Gerad's Patience

Gerad's Patience

On evading, using Shield Block, or
blocking with a Defense skill, all CC
Resistance 8.25 for 3s. Stacks up to 10 times.

Type

Uncommon

Skill Type

Survival

Impenetrable

Impenetrable

Increases Magic, Melee, and Ranged
Defense proportional to the number of
targets within a 2m radius. Magic, Melee,
and Ranged Defense 179 if there are 2
or fewer targets within range, 280 if
there are 3 to 6 targets and 700 if
there are 7 or more targets.

Type

Uncommon

Skill Type

Survival

Morale Boost

Morale Boost

Colliding the target with another applies
cooldown 14% to all skills. Each
subsequent Collision applies cooldown
1.4% to all skills per Collided target, up to 3 times.

Type

Uncommon

Skill Type

Tactics

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