Dagger Weapon Throne and Liberty
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Dagger is one of the weapons in Throne in Liberty. Learn more about It, including its stats, enhanced stats, skills stats, and more. |
Dagger Details | |
Description | The Dagger, a weapon of subtlety, specializes in poisoning enemies and striking from the shadows. Its agile movements allow it to maneuver behind opponents for deadly critical hits. |
Throne and Liberty Dagger Skills
Throne and Liberty Defensive Skill
Block Blade | |||
Defends against attacks. On defending against a Fury Attack while stationary, 180 Mana regenerates. On Defending against a Fury Attack within 0.5s, Block Blade changes to Poison Dagger for 3s. Wrath Attacks can’t be defended. Use with the directional buttons to defend against attacks while moving 4m to the designated direction for 0.5s. Becomes Stealthed for 3s to make yourself unable to be targeted and increase Mana Regen by 450 after defending against Fury or Wrath Attack. Block Blade changes to Poison Dagger. The first attack while Stealthed is a |
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Poison Dagger |
Throws up to 5 daggers at enemies within a 5m radius, dealing 100% damage and applying Weaken: Poison. Distributes the attack if there are multiple enemies within range. |
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Type |
Uncommon |
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Cooldown |
1s |
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Resource Cost |
35 Stamina |
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Skill Type |
Mobility |
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Use Format |
Common |
Throne and Liberty Active Skill
Cleaving Moonlight | |||
Charges to a designated target up to 3m away, attacking every enemy within a 1.5m radius 3 times. Each attack deals 110% + 4, and Off-Hand Weapon Activation deals damage 4 times. |
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Type |
Uncommon |
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Cooldown |
6s |
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Resource Cost |
60 Mana |
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Distance |
3m |
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Skill Type |
Attack |
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Use Format |
Common |
Shadow Strike | |||
Moves behind a target and deals damage equal to 200% of Base Damage. Has a 52% chance to Bind the target for 2s and apply Silence: Poison for 4s. |
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Type |
Uncommon |
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Cooldown |
15s |
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Resource Cost |
100 Mana |
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Distance |
12m |
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Skill Type |
Mobility |
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Use Format |
Common |
Inject Venom | |||
Adds Weaken: Poison effect to all attacks for 9s. Poison lasts for 6s and deals 2.3% of Base Damage + 1 damage per stack every second, while decreasing Health Regen by 4% per stack. Stacks up to 20 times. Reusing the skill within 9s will trigger a stabbing attack with the both hands, where stab inflicts 90% + 3 damage, and then turn to inflict additional 135% + 5 damage. The turning attack is increased by 2% per each Poison stack. |
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Type |
Uncommon |
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Cooldown |
18s |
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Resource Cost |
120 Mana |
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Skill Type |
Tactics |
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Use Format |
Common |
Brutal Incision | |||
Deals 450% of Base Damage + 92 damage, and removes the target’s Thunderclouds effect. The damage is amplified by 15% against bosses. When the target’s remaining Health is 50% or less, Critical Hit is 600%. Critical Damage 20%. |
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Type |
Uncommon |
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Cooldown |
15s |
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Resource Cost |
90 Mana |
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Distance |
2.5m |
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Skill Type |
Attack |
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Use Format |
Common |
Vampiric Strike | |||
Deals damage equal to 130% of Base Damage + 5. Recovers 16%of the inflicted damage as Health. |
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Type |
Uncommon |
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Cooldown |
21s |
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Resource Cost |
120 Mana |
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Distance |
2.5m |
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Skill Type |
Tactics |
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Use Format |
Common |
Frenzied Sword Dance | |||
A special growth skill that can only be grown with Precious Training Books: Omnipotence. Approach the target and deal 160% + 18 of the basic damage. Attack 7 times in quick succession. The 7 attacks will be spread out amongst all valid targets within 6m. |
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Type |
Epic |
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Cooldown |
30s |
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Resource Cost |
360 Mana |
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Distance |
3m |
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Skill Type |
Mobility |
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Use Format |
Common |
Umbral Spirit | |||
Deals additional 25% of Base Damage + 3 upon a Melee Critical Hit for 6s. Delivers 2 additional attacks against targets you have Poisoned, each attack dealing 5% of Base Damage + 1. Activates once per attack. |
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Type |
Uncommon |
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Cooldown |
30s |
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Resource Cost |
250 Mana |
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Skill Type |
Tactics |
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Use Format |
Common |
Knife Throwing | |||
Throws 5 daggers in the designated direction up to 4.8 times the Attack Range. Each dagger deals 60% of Base Damage, with an 80% chance of decreasing the target’s Move Speed by 26.5% and Incoming Heal by 26.5% for 6s. |
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Type |
Uncommon |
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Cooldown |
18s |
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Resource Cost |
180 Mana |
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Skill Type |
Control |
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Use Format |
Set Location / Direction |
Ankle Strike | |||
Wrath Attack: Deals damage equal to 170% of Base Damage + 2. Against Bound, Sleeping, or Stunned targets, or those using Static Defense, has a 68% chance to apply Collision: Prone. Cannot be used while moving. |
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Type |
Uncommon |
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Cooldown |
27s |
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Resource Cost |
180 Mana |
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Distance |
2.5m |
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Skill Type |
Tactics |
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Use Format |
Common |
Camouflage Cloak | |||
Becomes Stealthed for 3.5s, unable to be targeted. Removes all Bind and Move Speed Reduction effects. Your first attack while Stealthed is a guaranteed Critical Hit. If you are hit, or Morph, or becomes a target of Collision, Stun, or Sleep, you will no longer be Stealthed. |
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Type |
Uncommon |
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Cooldown |
1min |
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Resource Cost |
170 Mana |
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Skill Type |
Survival |
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Use Format |
Common |
Fatal Stigma | |||
Marks the target, decreasing Incoming Heal by 60% for 3s. Deals 325% of Base Damage + 51. Deals 3% additional damage per stack against targets you have applied Poisoned or Thunderclouds to. The damage is amplified by 40% against bosses. |
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Type |
Uncommon |
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Cooldown |
27s |
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Resource Cost |
130 Mana |
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Distance |
2.5m |
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Skill Type |
Control |
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Use Format |
Common |
Phantom Smokescreen | |||
A special skill that can only be grown with Precious Training Books: Omnipotence. Creates a 3m radius Phantom Smokescreen that lasts for 3s. Party members within the area always evade all Magic and Ranged projectiles. |
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Type |
Epic |
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Cooldown |
1min 30s |
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Resource Cost |
400 Mana |
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Skill Type |
Tactics |
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Use Format |
Common |
Throne and Liberty Passive Skill
Assassin's Step | |||
On defeating the target, Mana Regen 24 |
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Type |
Uncommon |
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Skill Type |
Mobility |
Assassin's Instincts | |||
Magic, Melee, and Ranged Critical hit 66. |
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Type |
Uncommon |
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Skill Type |
Attack |
Murderous Energy | |||
Poison and Thunderclouds durations increase by 16% |
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Type |
Uncommon |
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Skill Type |
Tactics |
Shadow Walker | |||
After using a Mobility or Movement skill, |
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Type |
Uncommon |
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Skill Type |
Mobility |
Destructive Fang | |||
Ranged, Melee, and Magical Critical Hit |
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Type |
Uncommon |
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Skill Type |
Control |
Assassination Stance | |||
On evading, has a 10% chance to apply |
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Type |
Uncommon |
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Skill Type |
Survival |
Wrathful Edge | |||
Critical Damage 9.6%. |
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Type |
Uncommon |
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Skill Type |
Attack |