Nezha – Fighter Hero Clash Lane Honor of Kings
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Nezha is one of the Heroes in Honor of Kings, Nezha is a Fighter hero and a Clash laner, learn more about how to play Nezha and about its details, stats, skills, and skills combo. |
Nezha Details | |
Hero Class | Fighter |
Lane | Clash Lane |
Type | Charger |
Role | Gab-Close/Damage Absorption |
Game Time | Balanced |
Heroes Nezha Skins
Heroes Nezha Stats
Survival |
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Skill |
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Damage Output |
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Difficulty |
Heroes Nezha Skills
Passive Skill: Scorching Ember | |||
Nezha gets a protective shield when he hurts enemy heroes with this skill. The shield gets stronger based on his health. Using this skill also gives him a speed boost. He can get a weaker shield by hurting non-hero enemies or using his basic attacks. Each enemy can only trigger the speed boost once. |
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Type |
Shield, Speed Up |
Skill 1: Fire-tripped Spear-Sweep | |||
Nezha attacks nearby enemies, hurting them and burning them. The burn damage increases over time and stops the enemy from healing. The burn effect lasts longer if Nezha continues to attack the enemy. |
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Type |
Damage |
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CD |
5s |
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Base Damage |
Lvl 1: 350 |
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Cooldown |
Lvl 1: 5s |
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Burning Damage |
Lvl 1: 45 |
Skill 2: Red Armillary Sash-Bind | |||
Dashes to a position behind the target, delivering a powerful physical blow. In doing so, creates a protective shield that absorbs true damage based on the user's health. This ability has a 4-second cooldown on the same target. |
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Type |
Damage, Movement |
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CD |
2s |
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Cooldown |
Lvl 1: 2s |
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Use Interval |
Lvl 1: 4 |
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Base Damage |
Lvl 1: 100 |
Skill 3: Universe Ring-Skyfall | |||
Tap the skill to choose an enemy, neutral creature, or tower to attack. Nezha flies to the target, dealing heavy damage and knocking them back. He gains damage reduction and increased resistance for a short time. After hitting an enemy hero with a basic attack or skill, Nezha can quickly dash behind them and knock them back again. |
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Type |
Chase, Damage Reduction, Crowd Control |
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CD |
50s |
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Base Damage |
Lvl 1: 450 |
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Cooldown |
Lvl 1: 50s |
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Damage Reduction % |
Lvl 1: 10% |
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Resistance % |
Lvl 1: 15% |