Sun Ce – Fighter/Tank Hero Clash Lane Honor of Kings
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Sun Ce is one of the Heroes in Honor of Kings, Sun Ce is a Fighter and Tank hero and a Clash laner, learn more about how to play Sun Ce and about its details, stats, skills, and skills combo. |
Sun Ce Details | |
Hero Class | Fighter/Tank |
Lane | Clash Lane |
Type | Charger |
Role | Crowd Control/Initiate |
Game Time | Balanced |
Heroes Sun Ce Skins
Heroes Sun Ce Stats
Survival |
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Skill |
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Damage Output |
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Difficulty |
Heroes Sun Ce Skills
Passive Skill: Raging Tide | |||
Sun Ce's basic attacks periodically become stronger, dealing extra damage and healing him. He also builds up a shield by taking damage or hitting enemies with skills. This shield increases his armor. |
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Type |
Enhance, Recover, Damage |
Skill 1: Wave Render | |||
Sun Ce dashes forward, damaging enemies in his path. At the end of the dash, he deals double damage to nearby enemies. After a brief moment, he strikes again, dealing the same damage and knocking enemies back. |
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Type |
Crowd Control, Movement, Damage |
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CD |
8s |
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Path Damage |
Lvl 1: 110 |
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Area Damage |
Lvl 1: 220 |
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Cooldown |
Lvl 1: 8s |
Skill 2: Typhoon | |||
Sun Ce charges forward, attacking enemies in an area three times. Each attack deals more damage than the last and slows enemies. Monsters take extra damage from the first attack. Sun Ce's basic attack cooldown is reset after using this skill. |
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Type |
Damage, Slow |
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CD |
9s |
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Base Damage |
Lvl 1: 180 |
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Cooldown |
Lvl 1: 9s |
Skill 3: Set Sail! | |||
Sun Ce pilots a ship forward for 12 seconds, gaining speed and immunity to crowd control. The ship damages and knocks back enemy minions and non-boss monsters. He can jump out of the ship while it's moving. When the ship hits an obstacle or the time ends, it explodes, damaging and launching enemies, reducing their armor. Sun Ce gains a buff if the explosion hits enemies. A teammate can join the ship, but will leave if hit by strong crowd control, uses a movement skill, or when Sun Ce leaves. |
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Type |
Crowd Control, Damage, Board |
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CD |
40s |
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Base Damage |
Lvl 1: 250 |
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Cooldown |
Lvl 1: 40s |