Cirrus – Assassin/Fighter Hero Jungle Honor of Kings
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Cirrus is one of the Heroes in Honor of Kings, Cirrus a Assassin and Fighter hero and a Jungling, learn more about how to play Cirrus and about its details, stats, skills, and skills combo. |
Cirrus Details | |
Hero Class | Asssassin/Fighter |
Lane | Jungle |
Type | Burst Assassin |
Role | Gap-Close/Cleanup |
Game Time | Mid Game |
With everything that they had. Guiguzi gave him new life as a human, but enabled him to transform into a bird that
could fly and fight. Later, wounded and blinded in the war, he fled west of the Great River and became an emissary of
Eclipse. Here, Cirrus came face to face with the girl Yaria once again, and the encounter gradually brought back the
fragments of memories with the doe that he had once so desperately guarded...
Heroes Cirrus Skins
Heroes Cirrus Stats
Survival |
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Skill |
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Damage Output |
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Difficulty |
Heroes Cirrus Skills
Passive Skill: Through the Clouds | |||
Once Cirrus reaches level four, he can fly and move freely across the map. Basic attacks grant him Breath, boosting his movement speed but depleting quickly. Landing basic attacks or skills on enemies applies Gouge stacks, lasting two seconds and stacking up to five times. Gouged enemies take damage based on their maximum health when moving, with the damage increasing per stack and based on Cirrus' Physical Attack. Gouged enemies also take continuous physical damage over time. Heroes take reduced damage from this effect while stationary, but minions and monsters are fully affected regardless of movement. |
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Type |
Speed Up, Damage |
Skill 1: Cloud Descending | |||
Cirrus charges up, gaining increased movement speed. Once charged, he dashes forward, dealing damage and stunning enemies. He also gains a protective shield. If he hits an enemy hero, he can jump backward. Cancelling the charge early refunds a portion of the cooldown. |
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Type |
Speed Up, Damage, Crowd Control |
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CD |
10s |
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Shield |
Lvl 1: 300 |
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Base Damage |
Lvl 1: 200 |
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Movement Speed |
Lvl 1: 60% |
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Cooldown |
Lvl 1: 10s |
Skill 2: Razor Wind | |||
Cirrus hurls wind blades at enemies twice, dealing physical damage and slowing them down. For the next four seconds, Cirrus attacks faster and his basic attacks are extended, releasing three razor-sharp feathers that deal increasing amounts of physical damage. |
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Type |
Enhance, Damage, Slow |
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CD |
10s |
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Base Damage |
Lvl 1: 150 |
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Attack Speed |
Lvl 1: 20% |
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Cooldown |
Lvl 1: 10s |
Skill 3: Soaring Whirlwind | |||
Cirrus becomes temporarily invulnerable to damage and lifts the target enemy into the air, freeing them from any crowd control effects. While airborne, Cirrus can move freely and is immune to attacks. Upon landing, he deals heavy damage to the enemy, launching them back and inflicting additional damage based on the number of stacks he has. The launched enemy can only be damaged by Cirrus while in the air. Cirrus' flying speed increases with his level. Even if there is no enemy nearby to lift, Cirrus will still land with the same impact damage. |
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Type |
Immunity, Crowd Control, Damage |
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CD |
45s |
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Base Damage |
Lvl 1: 360 |
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Damage Reduction % |
Lvl 1: 30% |
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Cooldown |
Lvl 1: 45s |