Jing – Assassin Hero Jungle Honor of Kings
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Jing is one of the Heroes in Honor of Kings, Jing a Assassin hero and a Jungling, learn more about how to play Jing and about its details, stats, skills, and skills combo. |
Jing Details | |
Hero Class |
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Lane |
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Type | Roving Assassin |
Role | Gap-Close/Cleanup |
Game Time | Balanced |
Heroes Jing Skins
Heroes Jing Stats
Survival |
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Skill |
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Damage Output |
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Difficulty |
Heroes Jing Skills
Passive Skill: Lethal Reflections | |||
Jing and her copy attack enemies and leave special marks. When an enemy has both marks, they explode, dealing damage based on their lost health and resetting Jing's abilities. This explosion happens less often when Jing creates a special area. If Jing is alone, she can make a copy of herself when using certain abilities. This copy will copy Jing's actions but is weaker. The farther the copy is from Jing, the stronger it gets. However, the copy is much weaker against buildings. |
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Type |
Mark, Damage, Cooldown |
Skill 1: Reflective Assault | |||
Jing quickly moves forward, hitting enemies and slowing them down. Her next normal attack hits three times instead of one, dealing extra damage. |
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Type |
Movement, Damage, Slow |
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CD |
9s |
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Base Damage |
Lvl 1: 200 |
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Cooldown |
Lvl 1: 9s |
Skill 2: Shattered Illusions | |||
Jing moves very fast for a short time, then slows down. She also hits enemies around her, hurting them and healing herself a little. If she hits more enemies, she heals less. This is a special skill she learned from her friend Yao. |
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Type |
Recover, Damage, Speed Up |
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CD |
8s |
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Base Damage |
Lvl 1: 40 |
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Health Recovery |
Lvl 1: 60 |
Skill 3: Mirror Domain | |||
Jing quickly moves to a chosen spot, becoming impossible to hit. Enemies in her path are pushed back and frozen in place for a second when she stops. A circle of energy appears around her, creating a copy of herself. They can swap places quickly, and each time they hit an enemy, they heal a little and become harder to kill for a short time. The circle also shoots out energy at enemies, hurting them based on their lost health. The circle lasts for a while, but disappears if Jing leaves it. |
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Type |
Movement, Immunity, Damage Reduction |
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CD |
40s |
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Cooldown |
Lvl 1: 40s |
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Health Recovery |
Lvl 1: 10 |