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Shouyue – Marksman Hero Farm Lane Honor of Kings

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Shouyue – Marksman Hero Farm Lane
Honor of Kings Shouyue

Shouyue is one of the Heroes in Honor of Kings, Shouyue is a Marksman hero and a Farm Lane, learn more about how to play Shouyue and about its details, stats, skills, and skills combo.

Shouyue Details
Hero Class

Marksman Class  Marksman

Lane

Farm Lane  Farm Lane

Type

Artillery Marksman

Role

Ranged Harass

Game Time

Early Game

Renowned among his fellow Great Wall Guards for his exceptional marksmanship, Shouyue is a calm and compassionate soldier. A steadfast protector in battle, his mind often wanders to his distant hometown during quieter periods. Haunted by the loss of his younger brother, Xuance, during a childhood bandit attack, Shouyue carries the weight of guilt. Believing he failed to fulfill his protective duty, he remains stationed at the Great Wall, harboring a glimmer of hope that Xuance might one day seek him out.

Heroes Shouyue Skins

Shouyue Classic

Shouyue True Hertz

Shouyue Crimson Sniper

Heroes Shouyue Stats

Survival

ByteMag - Full StarByteMag - Full StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty Star

Skill

ByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty Star

Damage Output

ByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Empty StarByteMag - Empty StarByteMag - Empty Star

Difficulty

ByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Full StarByteMag - Empty Star

Heroes Huang Zhong Skills

Passive Skill: Accuracy

Shouyue Accuracy

Basic Attacks : Deal double damage but are slower and cannot critically hit.

Critical Rate boosts both attack power and attack damage.

Out of Combat: Can hide and move faster in natural surroundings.

Type

Stealth, Damage, Speed Up

Skill 1: The Tranquil Eye

Shouyue Tranquil Sniper

The player deploys a scouting device with a 5-minute lifespan that can observe a 600 to 1000 unit radius. They can carry up to 3 devices and replenish their supply every 50 seconds. Devices are disabled when occupied by enemy heroes, and their duration is significantly reduced if multiple enemies are present.

While stationary, the character accumulates a "Ambush" stack every second, up to a maximum of 5 stacks. Each stack increases Physical Penetration by 7%. The Ambush effect diminishes when the character begins moving.

Type

Vision, Enhance

CD

1.5s

Armor Pierce

Lvl 1: 7%
Lvl 2: 8%
Lvl 3: 9%
Lvl 4: 10%
Lvl 5: 11%
Lvl 6: 12%

Device Recovery

Lvl 1: 50
Lvl 2: 48
Lvl 3: 46
Lvl 4: 44
Lvl 5: 42
Lvl 6: 40

Skill 2: Wild Wind

Shouyue Wild Wind

The character enters a 2-second aiming stance, firing a bullet in the targeted direction. Upon impact, the bullet inflicts 580 plus 250% of the character's Physical Attack as physical damage, dealing an additional 8% of the target's maximum health as physical damage, and slowing the target by 90% for half a second. Bullets fired before the aiming phase completes may be blocked. The character can store up to 3 bullets at a time.

Type

Damage, Slow

CD

1.5s

Base Damage

Lvl 1: 580
Lvl 2: 700
Lvl 3: 820
Lvl 4: 940
Lvl 5: 1,060
Lvl 6: 1,180

Charge Time

Lvl 1: 16
Lvl 2: 14.7
Lvl 3: 13.4
Lvl 4: 12.1
Lvl 5: 10.8
Lvl 6: 9.5

Skill 3: Getaway

Shouyue Gateway

The character leaps backward and fires in a designated direction, dealing physical damage equal to 500 plus 168% of their Physical Attack. Enemies hit are slowed by 50% for 2 seconds. After landing, the character gains a 30% Movement Speed boost for 2 seconds. This ability shares ammunition with another skill, consuming one round each use. Using basic attacks or other skills instantly removes the Movement Speed boost. The character's basic attack range increases by 25 units with each skill level upgrade.

Type

Movement, Damage, Slow

CD

20s

Physical Damage

Lvl 1: 500
Lvl 2: 700
Lvl 3: 900

Cooldown

Lvl 1: 20s
Lvl 2: 15s
Lvl 3: 10s

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