Mage – Class Details Tarisland

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Mage – Class Details
Tarisland Mage

Mage is one of the classes in Tarisland, learn more about Mage's details, such as its skills, talents, ultimate, inscribed stone, and Mage 's active and passive talents and more.

Mage's Details
Role

RangedDamage

Description

Frost left, flame right, arcane glow eternal, I
control all order.

Maneuverability

ByteMag - Full Star  ByteMag - Full Star  ByteMag - Full Star  ByteMag - Full Star  ByteMag - Empty Star

Group Importance

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Class Mage Preview

Mage Preview

Mage Male Preview

Class Mage Frost Skills

Water Bomb

Type

Single AttackCharge

Water Bomb

Cast Range: 16m
Recover Water Energy: 7
Cast Time: Instant
Cooldown: 0sec

Launch 2 Water Bomb(s) toattack the
target. Each bomb deals Magic DMG
equal to 35% of your ATK +54, and
grants you 7 Water Energy.

Ice Spikeweed

Type

Single AttackCharge

Ice Spikeweed

Cast Range: 16m
Cast Time: Instant
Cooldown: 0sec

Shoot an Ice Spikeat the target, dealing
Magic DMG equal to 50% of your ATK +
73.
When you have Water Energy, it will
automatically consume up to 30 and
convert it into an equal amount of ce
Energy. For every 1 Water Energy
consumed, this skill DMG is increased by
5%.

Icicle Storm

Type

Release

Icicle Storm

Cast Range: 16m
Cost lce Energy: 30
Cast Time: Instant
Cooldown: 0sec

This skill won't deal any Crit. DMG
Consume 30/60/90 kee Energy to
immediately generate 1 /2/3 Iciclels)
to attack the target, each dealing Magic
DMG equal to 235% of your ATK + 345,

Water Spirit

Type

ChargeHigh DMG

Water Spirit

Cast Range: 16m
Cast Time: Instant
Cooldown: 35sec

Summon a Water Spirit near the target
that will automatically look for the
target and inflict [Self-Destruction] on
it, dealing Magic DMG equal to 4% of
your ATK+330 to the target and the
enemies within 481 m around it In the
next 3 sec, you gain 15 Water Energy

Snowstorm

Type

Group Attack

Snowstorm

Cast Range: 16m
Channel Time: 3 sec
Cooldown: 3sec

Summon a [Snowstorm] to the targeted
place, attacking enemies within the
range 3 times within 4 sec. Each attack
deals Magic DMG equal to 33% of your
ATK+50, and imposes a Crip effect:
Slows down targets' MoveSpd by 20%
for 3sec.

This skill can't be cast when moving
(will be interrupted by movement and
Jump).

Ice Increase

Type

BurstEnhance

Ice Increase

Cast Range: 2m
Cast Time: Instant
Cooldown: 60 sec

Trigger the ice power to boost your
combo rate by 8%, combo DMG by 8%,
and ATK by 8. The effect lasts for 58 sec.

Class Mage Flame Skills

Fireball

Type

Single AttackCharge

Fireball

Cast Range: 16m
Cast Time: Instant
Cooldown: 0sec

Launch a Fireball at the target, dealing
Magic DMG equal to 97% of your ATK +
143.

Searing Sting

Type

Single AttackCharge

Searing Sting

Cast Range: 16m
Cast Time: Instant
Cooldown: 7sec

Detonate Pyrostored in the target and
deal Magic DMG equal to 127% of your
ATK +186. It also applies a 20% Crit. Rate.

Heat Bomb

Type

Single Attack

Heat Bomb

Cast Range: 16m
Cast Time: Instant
Cooldown: 15sec

Ignite the target with Pyro, dealing
Magic DMG equal to 55% of your ATK +
40 on the target per sec. The effect lasts
for 58sec

When the effect ends, it will cause an
explosion, dealing Magic DMG equal to
17% of your ATK+65 to the target.

The higher the Heat the greater the
explosion DMG.

Blazing Orb

Type

ChargeHigh DMG

Blazing Orb

Cast Range 16m
Cast Time: Instant
Cooldown: 15sec

Create a Blazing Orb on the target that
explodes after 25 sec, dealing Magic
DMG equal to 4% of your ATK +89 to
enemies within a 131 m radius.

This skill is guaranteed to land a Crit.
This skill deals 10% more Crit. DMG for
every 5% base Crit. Rate.

Fire Tornado

Type

Group Attack

Fire Tornado

Cast Range: 16m
Cast Time: 15sec
Cooldown: 5sec

After chanting for 1.5 sec, you will
summon a Fire Tomado] at the
targeted area, dealing Magic DMG
equal to80% of your ATK+116 to.
enemies in the range.

Every time the skill hits a target its
cooldown will be reduced by 1 sec.
This skill can be cast in movement (will
only be interrupted by jump).

Flame Boost

Type

BurstEnhance

Flame Boost

Cast Range: 2m
Cast Time: Instant
Cooldown: 60sec

After chanting for 8 sec, you will
summon aFire Tornado at the targeted
area, dealing Magic DMG equal to 10%
of your ATK+10 to enemies in the
range

Every time the skill hits a target its
remaining cooldown will be reduced
by 34sec.

This skill can be cast in movement (will
only be interrupted by jump).

Class Mage Talents

Class Mage Ultimates

Class Mage Inscribed Stone

Class Mage Active Talents

Class Mage Passive Talents

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