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Masked Dancer – Archetype Metaphor: ReFantazio

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Metaphor: ReFantazio Team Editor
Masked Dancer – Archetype
Metaphor: ReFantazio Masked Dancer

Masked Dancer is one of the Archetypes in Metaphor: ReFantazio, learn more about Masked Dancer, and find out how to unlock Masked Dancer and explore the skills of Masked Dancer through leveling rank of archetype.

Masked Dancer Details
Type

Basic

Archetype

Masked Dancer Masked Dancer

Unlocked From

JunahJunah

Bond Rank Required

Rank 1

Description

Has the unique ability to alter its skills and resistances by switching between different Masks.

Archetype Masked Dancer Weakness and Resistances

Weakness

Electric  Electric

Resistance

Ice  Ice

Immune

Fire  Fire

Archetype How to Unlock Masked Dancer Archetype

Players can unlock the Masked Dancer Archetype by reaching Bond Rank 1 with Junah and studying it for 8250 MAG. If it’s not a base Archetype, a specific rank in a prerequisite Archetype is also required.

Rank 10

Pre-Requisite Archetype

ThiefThief

MAG Cost: 8250

Rank 15

Pre-Requisite Archetype 2

MageMage

MAG Cost: 8250

Archetype Masked Dancer Skills

Rank Leveling

Rank 1

Infernal Vortex

Type:  Fire   Fire

Cost: 14 MP

Turn Cost: 1

Deals medium magic Fire damage to one enemy. May inflict Burn.

Rank 5

Art of Dance

Type:  Passive  Passive

Cost: N/A

Turn Cost: 1

Increases success rate of skills that inflict status ailments.

Rank 11

Masked Revelry

Type:  Passive  Passive

Cost: N/A

Turn Cost: 1

Recovers a medium amount of caster's MP every turn. Restores more if Archetypes of the same Lineage are present.

Rank 20

Crimson Flame

Type:  Fire   Fire

Cost: 42 MP

Turn Cost: 1

Deals heavy magic Fire damage to all enemies.

Archetype Hero Passive Skill

Victory Dance

Type:  Hero Passive  Passive

Recovers HP and MP each time an enemy is stunned or defeated in overworld combat.

Archetype Synthesis Skills

Hellfire Dance

Inflicts all enemies with a one-time weakness to Fire. Ignores resistances.

Party: Mage, Masked Dancer, or Summoner Lineages.

Ice-Blue Dance

Inflicts all enemies with a one-time weakness to Ice. Ignores resistances.

Party: Seeker, Mage, or Healer Lineages.

Sable Dance

Inflicts all enemies with a one-time weakness to Dark. Ignores resistances.

Party: Warrior, Thief, or Masked Dancer Lineages.

Danse Macabre

High chance of one-hit killing all enemies.

Party: Thief, Faker, or Merchant Lineages

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