Crossbow Weapon Throne and Liberty
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Crossbow is one of the weapons in Throne in Liberty. Learn more about It, including its stats, enhanced stats, skills stats, and more. |
Crossbow Details | |
Description | The Crossbow, a weapon of speed and precision, allows for agile combat and rapid-fire attacks. Mark weakened enemies and unleashed a relentless barrage, overwhelming them in an instant. |
Throne and Liberty Crossbow Skills
Throne and Liberty Defensive Skill
Rupturing Parry | |||
Defends against attacks. On defending against a |
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Blinding Shot |
Deals 100% of Base Damage with an 80% chance of binding the target for 2s. Ends when other skills are used. |
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Vampiric Attack |
On each hit, Health regenerates by 5% of the damage dealt. |
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Off-Hand Weapon Attack |
Activates an Off-Hand Weapon Attack for the next skill used. |
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Type |
Uncommon |
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Cooldown |
1s |
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Resource Cost |
35 Stamina |
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Skill Type |
Mobility |
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Use Format |
Common |
Throne and Liberty Active Skill
Quick Fire | |||
Attacks 3 times consecutively. Each hit deals damage equal to 110% of Base Damage + 4. Against Weakened targets, deals damage equal to 20% of Base Damage + 7. |
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Type |
Uncommon |
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Cooldown |
6s |
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Resource Cost |
60 Mana |
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Distance |
12m |
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Skill Type |
Attack |
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Use Format |
Common |
Nimble Leap | |||
Move 5m towards the designated direction. Attack Speed increases by 20%, Range increases by 20% and Critical Damage increases by 6% for 0.5s. |
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Type |
Uncommon |
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Cooldown |
18s |
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Resource Cost |
70 Mana |
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Distance |
5m |
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Skill Type |
Mobility |
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Use Format |
Common |
Mortal Mark | |||
Deals 200% of Base Damage + 14 Damage and has a 100% chance to Weaken and Mark the target for 3s. When attacking a Marked target, deal 15% of Base Damage + 1. Damage accumulates until the Mark ends, at which point the Mark explodes and deals Bonus Damage to the target equal to 10% of the total accumulated damage. Stacks up to 2 times. Marked targets received 60% less Incoming Heal. |
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Type |
Uncommon |
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Cooldown |
15s |
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Resource Cost |
120 Mana |
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Distance |
12m |
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Skill Type |
Control |
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Use Format |
Common |
Recoil Shot | |||
Can be used only when you have Repulsive Force by using a skill that moves yourself. When used, it consumes 1 Repulsive Force and deals 200% of Base Damage + 4. Repulsive Force stacks up to 3 times. |
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Type |
Uncommon |
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Cooldown |
1s |
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Resource Cost |
70 Mana |
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Distance |
12m |
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Skill Type |
Attack |
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Use Format |
Common |
Multi-Shot | |||
Deals damage equal to 210% of Base Damage + 29. Has a 70% chance to Weaken (decreasing Move Speed by 30% for 3s) and apply a short Collision: Push to targets within 100% range inside a 60-degree cone. |
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Type |
Uncommon |
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Cooldown |
15s |
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Resource Cost |
180 Mana |
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Distance |
12m |
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Skill Type |
Control |
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Use Format |
Set Location / Direction |
Wind Snatcher | |||
A special growth skill that can only be grown with Precious Training Books: Omnipotence. Deals damage equal to 100% of Base Damage with an 80% chance to Weaken the target, and when the effect is applied, the target’s Move Speed is decreased by 30% for 3s and your Move Speed is increased by 30% for 3s. If Win Snatcher hits a target whose Move Speed you have already decreased, adds another stack of Weaken, decreasing the target’s Attack Speed by 15% for 3s and increases your Attack Speed by 15% for 3s. |
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Type |
Epic |
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Cooldown |
24s |
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Resource Cost |
210 Mana |
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Distance |
12m |
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Skill Type |
Control |
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Use Format |
Common |
Selfless Diffusion | |||
For 6s, Off-Hand Weapon Attack Chance is boosted by 30%. On Weakening a target within 6s, all skill cooldowns 0.15s, and 0.03s for 2 more stacks of Weaken. The Cooldown Reduction effect can only be applied up to 10 times per sec, but not applied to Selfless Diffusion. On every hit, the remaining duration is 0.05s for all Weakened effects on the target. |
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Type |
Uncommon |
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Cooldown |
36s |
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Resource Cost |
250 Mana |
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Skill Type |
Survival |
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Use Format |
Common |
Mother Nature's Protest | |||
For 6s, a projectile attack fires an additional projectile, dealing damage equal to 24% Base Damage. |
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Type |
Uncommon |
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Cooldown |
15s |
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Resource Cost |
350 Mana |
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Skill Type |
Tactics |
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Use Format |
Common |
Mana Exchange | |||
Consumes 450 Health to recover 310 Mana. |
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Type |
Uncommon |
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Cooldown |
9s |
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Resource Cost |
450 Health |
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Skill Type |
Tactics |
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Use Format |
Common |
Explosive Trap | |||
Set up an Explosive Trap on the designated location. The trap triggers when an enemy is within 3m range, and explodes after 2s. It deals damage equal to 600% of Base Damage + 165 to the target. Has an 80% chance to Weaken the target, decreasing Move Speed by 60% for 3s. An Explosive Trap lasts for 15. You can set up only 1 trap at once. |
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Type |
Uncommon |
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Cooldown |
1min |
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Resource Cost |
320 Mana |
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Distance |
6m |
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Skill Type |
Control |
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Use Format |
Set Location / Direction |
Merciless Barrage | |||
Shoot at the target location with both hands 15 times each. Arrows deal 19% of Base Damage + 3 to the first enemy hit. On each consecutive hit to the same target, Damage 8% (stacks up to 10 times). The number of attacks can be increased up to 24 times each, based on the Attack Chance of the equipped Off-Hand Weapon. |
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Type |
Uncommon |
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Cooldown |
1min 15s |
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Resource Cost |
360 Mana |
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Distance |
12m |
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Skill Type |
Attack |
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Use Format |
Set Location / Direction |
Weak Point Shot | |||
A Special growth skill that can only be grown with Precious Training Books: Omnipotence. Deals 500% of Base Damage + 135. Attacking a target that’s using a Fury Attack has an 80% chance of applying Weaken that increases your and your party’s Critical Damage against the target by 13% for 6s. |
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Type |
Epic |
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Cooldown |
36s |
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Resource Cost |
330 Mana |
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Distance |
12m |
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Skill Type |
Attack |
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Use Format |
Common |
Throne and Liberty Passive Skill
Eagle Vision | |||
On a hit, Magic and Ranged Hit 40. Additionally, |
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Type |
Uncommon |
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Skill Type |
Tactics |
Nature's Power | |||
Upon using a Mobility or Movement skill, |
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Type |
Uncommon |
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Skill Type |
Mobility |
Ambidexterity | |||
Off-Hand Weapon Max Damage 12. |
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Type |
Uncommon |
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Skill Type |
Attack |
Piercing Strike | |||
onus Damage increases by 6, and Stamina Regen increases by 0.4 |
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Type |
Uncommon |
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Skill Type |
Attack |
Bloodlust Stack | |||
On attack skill hit, Skill Damage increases by 2.1 for 3s. |
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Type |
Uncommon |
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Skill Type |
Control |
Corrupt Nail | |||
Increases Weaken Chance by 107. |
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Type |
Uncommon |
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Skill Type |
Control |
Detection | |||
Has a 20% chance to apply Move Speed 10% and Magic, |
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Type |
Uncommon |
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Skill Type |
Survival |